‘Super Future’, a DXH601 group presents ISPT GreenSpace, a concept and device made for ISPT, an Australian superannuation and property investment company. ISPT GreenSpace includes two pieces, a hexagonal garden prototype with sensors attached, and a visualisation of the garden displayed on a wall which people can interact with. In particular, the garden includes a temperature/humidity sensor and a soil moisture sensor which is placed in a separate box which is then placed on top of the garden, and these sensors take readings of temperature (in Celsius), humidity (in percentage), and soil moisture (in percentage) from the garden. This data can then be viewed on an interactive wall (which can be found in any ISPT building) when people touch specific parts of the visualisation. For example, when someone touches the capsicum plant on the visualisation, they can view the temperature, humidity, and soil moisture of that plant and see how it has progressed over time, as well as compare it against what the ideal conditions for this plant should be. Furthermore, when a user touches the soil at the bottom of the visualisation, they can view how much compost the people in each building has collected and compare it against the building’s monthly target. The point of the compost feature is to not only reduce the amount of food wasted in commercial and retail ISPT buildings, but to also have everyone in the community directly give back to the soil of this central garden through composting.
As the video above describes, ISPT GreenSpace is based on a 4 phase approach, which includes: Compost, Garden, Metrics, and Community. The four phases are described in further detail below:
- Compost: Utilising a set of odourless compost bins inside the waste areas of properties we enable workers, staff and residents of ISPT Property sites, whether it be commercial, retail or residential, to recycle their food waste. Recycling food waste allows actors to reduce their impact on landfill, contribute to the Greenspace and educate themselves on sustainable practise.
- Garden: Compost collected from sites is then integrated into the lifecycle of a centrally located Community Garden. Community members, more so our more vulnerable members of society, are invited and incentivised to volunteer their time to help build and maintain the Community Garden. Ideally, the community will also utilise this space to maintain healthy and active lifestyles.
- Metrics: Utilising a series of SoC devices like an Arduino, plant beds will be lined with sensors to help monitor the health of the garden and create data that feeds back into ISPT Property sites. Large digital displays visualise the impact of the compost initiative and the volunteer time has on the Greenspace and the resulting impact on the surrounding environment.
- Community: The Greenspace is powered by the idea of inclusion and community. It enables tenants from commercial towers to connect to staff in the retail centres to residents in the residential towers and to members of the community that participate in the maintenance of the Greenspace. Community inclusion helps to tackle modern issues like loneliness whilst educating actors on sustainable practise.
For this project, my main role was being in charge of the physical garden prototype. This included designing and building the garden structure and the tech housing on top of the garden which the sensors and Arduino processor was put in. These structures were built by putting jigsaw patterns at the ends of each piece, then cutting them out using a laser cutter, and finally super-gluing these pieces together. Furthermore, i was in charge coding the sensors so that they could work with the Arduino processor and take readings of temperature, humidity, and soil moisture. This stage of the project also included soldering the sensors and wires on to the Arduino board. While this stage of the project took a lot of time and iteration, the end results meant that i could get temperature, humidity, and soil moisture readings from the garden prototype and display them on the digital visualisation which people can interact with.